Effekte

Zuerst einmal erhält man im Lokal folgende Meldung "Local spatial phenomena may cause strange effects on your ship systems." Heisst soviel wie eine Anomalie verursacht seltsame Effekte auf deinem Schiff.´Um die Effekte eines Wurmlochs genau bestimmen zu können, muss man den Himmel genau beobachten. Vergleicht diese mit den Nachfolgenden Bildern und ihr werdet sehr schnell zu eurem Ergebnis kommen.

256px-BlackHole.png
Black Hole
Black Hole Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Inertia Multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Max Range Multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Falloff Modifier 0.90 0.81 0.73 0.66 0.59 0.50
Missile Velocity Multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Maximum velocity multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Control range multiplier 0.90 0.81 0.73 0.66 0.59 0.50

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256px-CataclysmicVariable.png
Cataclysmic Variable
Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Armor repair amount multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Shield repair amount multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Shield transfer amount multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Remote repair amount multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Capacitor capacity multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Capacitor recharge time multiplier 1.25 1.44 1.55 1.68 1.85 2.00

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256px-Magnetar.png
Magnetar
Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Targeting Range Bonus 0.90 0.81 0.73 0.66 0.59 0.50
Tracking Speed Multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Gravimetric strength multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Ladar strength multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Magnetometric strength multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Radar strength multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Target painter multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Dampening range reduction multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Scan resolution reduction multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Tracking penalty multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Optimal range penalty multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Damage multiplier multiplier 1.25 1.44 1.55 1.68 1.85 2.00
AOE velocity multiplier 0.90 0.81 0.73 0.66 0.59 0.50
Drone velocity multiplier 0.90 0.81 0.73 0.66 0.59 0.50

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256px-Pulsar.png
Pulsar
Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Shield HP bonus 1.25 1.44 1.55 1.68 1.85 2.00
Targeting Range Bonus 1.25 1.44 1.55 1.68 1.85 2.00
Signature Penalty 1.25 1.44 1.55 1.68 1.85 2.00
Armor EM resistance loss 10% 18% 22% 27% 34% 50%
Armor kinetic resistance loss 10% 18% 22% 27% 34% 50%
Armor thermal resistance loss 10% 18% 22% 27% 34% 50%
Armor explosive resistance loss 10% 18% 22% 27% 34% 50%
Capacitor recharge time multiplier 0.90 0.81 0.73 0.66 0.59 0.50

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256px-RedGiant.png
Red Giant
Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Heat damage multiplier 1.10 1.18 1.22 1.27 1.34 1.50
Overload bonus multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Smart bomb range multiplier 1.25 1.44 1.55 1.68 1.85 2.00
Smart bomb damage multiplier 1.25 1.44 1.55 1.68 1.85 2.00

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256px-WolfRayet.png
Wolf-Rayet
Class 1 Class 2 Class 3 Class 4 Class 5 Class 6
Signature Penalty 0.90 0.81 0.73 0.66 0.59 0.50
Armor EM resistance bonus +10% +18% +22% +27% +34% +50%
Armor kinetic resistance bonus +10% +18% +22% +27% +34% +50%
Armor thermal resistance bonus +10% +18% +22% +27% +34% +50%
Armor explosive resistance bonus +10% +18% +22% +27% +34% +50%
Shield EM Resistance -10% -18% -22% -27% -34% -50%
Shield Explosive Resistance -10% -18% -22% -27% -34% -50%
Shield Kinetic Resistance -10% -18% -22% -27% -34% -50%
Shield Thermal Resistance -10% -18% -22% -27% -34% -50%
Small weapon damage multiplier 1.25 +44% +55% +68% +85% +100%
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