Serpentis Base

First Pocket

Initial Group last ship triggers RW 2

  • 3x Frigates (Corelior Cononeer)
  • 2x Cruiser (Corelum Guardian Chief Infantry) [Damp]
  • 3x Battleships (Core Port Admiral)

Reinforcement Wave 1 triggered at 10km to Acc. Gate

  • 3x Cruiser (Corelatis Platoon Leader)

Reinforcement Wave 2 triggered by Initial Group

  • 4x Cruiser (Corelum Chief Watchman)

Acceleration Gate is 60km away

Second Pocket

Initial Group

  • 4x Cruiser (Corelum Chief Guard) orbits at 5,5km [Damp] 2x Trigger

Reinforcement Wave 1 triggered on attack of the Initial Group

  • 2x Cruiser (Corelatis Squad Leader)
  • 3x Battleships (Core High Admiral)orbits at 8,8km

Reinforcement Wave 2 triggered by destruction of the second Cruiser

  • 4x Frigates (Corelior Sentinel)orbits at 14km
  • 3x Cruiser (Corelum Chief Sentinel)orbits at 6,3km


shoot the Serpentis Armory

Initial Group

  • 4x Frigates (Corelior Soldier)
  • 4x Cruiser (Corelatis High Captain)
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License